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Mobile Game Studio

We build games
people keep playing.

MadOverGames creates and scales casual bubble-shooter and match-3 games for players around the world — prototyped fast, shaped by player behavior, and supported long after launch.

Panda World, a bubble-shooter game by MadOverGames
13+ Games shipped
1M+ Players worldwide
100+ Countries reached
500M+ Levels played

Featured

A look at the titles we're investing in most right now.

Panda World bubble shooter artwork
Bubble Shooter

Panda World

Join Mama Panda on a magical bubble-popping adventure. Rescue adorable pandas, outwit the Snow Leopard, and blast through thousands of colorful levels across enchanting worlds.

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Bubble Shooter

Bubble Shooter Classic

The classic and most addictive matching game. Work your way through hundreds of challenges and puzzles, solve the brain teasers, and win levels.

Download on the App Store Get it on Google Play Available at Amazon Appstore
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Bubble Shooter Classic artwork
Princess Pop artwork
Puzzle

Princess Pop

A magical adventure into a world like no other. Princess Triss is the saviour of the people of Fruitopia — pop your way through her enchanted kingdom.

Download on the App Store Get it on Google Play Available at Amazon Appstore
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Bubble Shooter

Bubble Shooter Pro

Aim, shoot and blast your way through this classic-styled bubble pop adventure — a relaxing yet addictive bubble shooter packed with power-ups, bombs and rewards.

Download on the App Store Get it on Google Play Available at Amazon Appstore
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Bubble Shooter Pro artwork

What's next

In development

PvP multiplayer bubble shooter icon
Coming Soon

PvP

Real-time multiplayer bubble shooter battles — challenge players around the world.

Coming Soon

Hexa Sort

A new hexagon color-sorting puzzle from MadOverGames — our next step into sort puzzles.

How we build

From idea to hit

Every game moves through the same disciplined loop, so the ones that resonate get the investment to grow.

1

Prototype

Build and test new game concepts quickly, before committing real production time.

2

Test

Put early builds in front of real players to see what actually holds their attention.

3

Learn

Study how players move through a game to find where it clicks and where it doesn't.

4

Optimize

Refine gameplay, progression and creative based on what players show us.

5

Scale

Invest further in the games and concepts that demonstrate strong player signals.

Built around players

We learn from every level played

Player behavior shapes every decision after launch — what to tune, what to add, and what to leave alone. It's less a dashboard than a habit: observe, experiment, learn, improve, repeat.

Observe

Watch how players actually move through a game, level by level.

Experiment

Try focused changes to gameplay, progression and creative direction.

Learn

Separate what genuinely improves the experience from what just moves a number.

Improve

Ship the change, and start observing again.

Looking for more games?

See the full MadOverGames portfolio — from bubble shooters to match-3 puzzles.

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